VR UIKit Documentation
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VR UIKit Documentation
A popular UI framework for faster and easier VR development.
UI Components
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All the UI components must be children of a canvas.
Demo & Setup
Experimental Feature
Support
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Run into any problems? Feel free to contact me at yunhn.lee@gmail.com
Video Tutorial
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Laser Prefab in the video is renamed to UIKitPointer
πŸ‘‹ Tricks to achieve free anti-aliasing on text in VR
Use Canvas Scaler on a World Space Canvas. The UI should have Reference Pixels Per Unit setting of 1, then alter Dynamic Pixels Per Unit until you slightly soften the edges of the text.
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